SaaS development

A SaaS product is the business. Accounts, permissions, billing, and usage have to keep working after the first customers arrive.

Artechan is a software team in Kosovo. We design that system before we build it: tenants, seats, invoices, and the admin surface your own team will use.

Problems this work is for

The demo cannot take a second customer

One shared database and a hardcoded account fall over as soon as two companies need their own data. We separate tenants on purpose.

Billing is bolted on at the end

Subscriptions, seats, and usage meters touch the data model. We treat Stripe and invoicing as part of the product, not a plugin added the week before launch.

Nobody can operate it

Support and finance need an admin that can see orgs, invites, and audit history without asking an engineer to query production.

What you get

  • Multi-tenant architecture, auth, and roles
  • Billing, seats, or usage metering
  • Customer app and an admin surface
  • APIs and webhooks other tools can call
  • Production setup, logs, and a path to launch

How the work runs

  1. 01

    Map the tenant

    Who owns the account, who is invited, what they can see, and what is billed.

  2. 02

    Design the smallest paid version

    The first release that a real company can sign up for, pay for, and use.

  3. 03

    Build and ship

    Working software early, then the operational pieces: environments, monitoring, and launch.

Technologies

The usual tools for this work. The product picks the stack, not the other way around.

  • TypeScript
  • Next.js
  • Node.js
  • PostgreSQL
  • Stripe
  • Redis
  • AWS or Vercel

Questions

Do you only build the interface?

No. SaaS work here includes the data model, auth, billing, APIs, and the admin tools around the product.

Can you take over a SaaS that already has customers?

Yes. We read the current system, name the risks, and either extend it or isolate the parts that need to be rebuilt.

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